Theme parks have always looked for ways to offer a wide variety of gaming and entertainment options in the hopes of capturing additional revenue from their patrons.  Miniature golf has long been an alternative offering in amusement parks and boardwalks nationwide.  Adventure Golf was Great Adventure's second of three miniature golf courses.

     
     
Over the years Great Adventure's theme park expanded its boundaries and developed almost every area within the park.  The one exception was the small heavily wooded acreage just to the right of the Yum Yum Palace originally known as the Woodland Gardens. Visitors to this region of the park were welcomed by an untouched forest reminiscent of the park's earliest days when the theme park featured so many trees.

In the Spring of 1991, it looked like all those trees might be at risk as each one was marked with yellow surveying tape.  Luckily, the ribbons were used to remind construction workers that the trees were not to be disturbed  during the construction of the Adventure Golf mini golf course.


 
Adventure Golf was a full 18 hole miniature golf course that lasted for four seasons.  Compared to its predecessor, the sprawling Miniature Marvels Mini Golf which replaced the Garden of Marvels in 1979, Adventure Golf occupied a much smaller plot of land. 

While the attraction was small in size, it was not short on interesting obstacles and props most of which were amusement park related.

Two of the first pieces of scenery brought to the site were an oversized box of movie popcorn and a giant ice cream concoction which nicely complemented the neighboring Yum Yum Palace.

The only mechanized obstacle was featured on hole number three and resembled a wooden rollercoaster.  Lucky putters that managed to get their ball into a target watched as it was carried to the top of the coaster where it entered a track that brought it back to ground level right over the hole.

Hole 18 was built as a giant Skeeball machine.  Getting the ball into the center target won you a free game while all other shots simply deposited the ball into the adjacent attendant's booth. 

The greens themselves consisted of basic Astroturf outlined with black rubber coated  roping, and keeping them free of leaves often proved to be a challenge.
 
   
     
     


 
Adventure Golf's 18 Holes
HOLE PAR
1. Dolphin Sculpture 2
2. Lady on Carousel Horse 3
3. Roller Coaster 2
4. Sand Traps 3
5. Waves 2
6. Giraffe 3
7. Clown 3
8. Bumper Cars 2
9. Biplane 3
10. Steam Locomotive 2
11. Rapids Raft 3
12. Alligator 2
13. Lion 3
14. Curved Greens 2
15. Sea Serpent 3
16. Wooden Bridge 2
17. Popcorn Box 3
18. Skeeball Machine 2
 
     
   
     
   
     
   
     
Fully illuminated, Adventure Golf was popular both day and night but it simply did not generate the required revenue to keep it in operation.  During its second season in 1992, Adventure Golf season passes were available for unlimited play all season long for just $10 per person.  These must have greatly reduced profits for the golf center as similar offers were not available in 1993 and 1994.

 After the 1994 season, Adventure Golf was removed from the park and the area was returned to its original condition which included the planting of new lush sod.

In 2008, the park made a third attempt at offering a miniature golf facility with the Wizards and Dragons Indoor Blacklight Mini Golf located near the Giant Wheel.  The course operated for two seasons and was replaced in 2010 by the Kingpin Bowl a Rama.

Today, the only remnant of Adventure Golf can be found in the Old Country Picnic Grove where the ticket booth now serves as the housing for Coke soda fountains.