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The 1999 season was a huge event for Six Flags Great Adventure, introducing more rides in one season than were in the park when it opened.   Rides of every shape and size were added throughout the park adding something new around every corner.

The park declared it a "War on Lines" with the promise of reducing wait times by adding additional capacity with a variety of flat rides and three additional roller coasters for all ages and tastes.   The move was a great idea in concept, but from the start suffered from inadequate staffing required to run so many rides.   Staffing has always been a challenge for the park, and finding enough people to run all the additional rides as well as al the existing rides, shows, games, shops and restaurants was just too much.

The big successes of the "War on Lines" were without a doubt the addition of Medusa, a world-class first of its kind coaster, and Looney Tunes Seaport and its variety of rides, which offered a much needed additional children's section to the park.    The other rides were often spectacular looking and unique rides, many of which were also the first of their kind in the United States, but like with many prototype rides proved to be operational and/or mechanical challenges, leading to long periods of downtime.

Many of the rides introduced during the War On Lines were removed over the following years with some of them suffering mechanical defects and requiring more maintenance than expected.   Some of the rides were purchased as used rides, and the fact that they had been previously operated combined with the one of a kind nature of them proved to be maintenance challenges.  

The challenge of staffing only increased further with the opening of Hurricane Harbor in 2000 and the subsequent addition of more coasters to the park which required more staff to run than the small flat rides they replaced.  At the time, the economy stumbled and the events of September 11th further hurt the theme park industry, causing Six Flags to cut costs, and several of the rides added in 1999 were moved to other Six Flags parks to become "new" rides in the following seasons.

The War On Lines was a great example of the big ideas of the Premier Parks management of Six Flags, which quite often fell far short of their initial plans due to budget constraints.   While the additional ride capacity was a great thing at the time, park operations suffered with the shortage of staff, and with the attendance decline of the years that followed, the capacity offered was no longer needed in the park on most day, and the sight of closed rides made guests feel short changed.   Since the War On Lines, the number of rides in the park has been decreased only slightly, with smaller rides being replaced by larger coasters, and in recent years, though there are fewer rides in the park, guests are able to get more rides on the ones that are there, with all rides in the park now fully staffed and better maintained for more "up time" and more efficient operations. 

As of 2009, 17 of the 27 rides added as part of the War on Lines still operate in the park, but in that same time 4 additional roller coasters and 8 additional flat rides have been added to the park since then, along with the addition of Hurricane Harbor.   Four of the more problematic rides were removed from the park and sent into storage, while another five were relocated to other Six Flags parks.   


Black Beard's Lost Treasure Train
Chaos
Daffy's Duccaneer
Evolution
Great American Road Race
Houdini's Great Escape
Jolly Roger
Jumpin Jack Flash
Medusa
Pendulum
Pirate's Flight
Rodeo Stampede
Spinnaker
Time Warp
Twister
Wile E. Coyote Speed Trap
Looney Tunes Seaport
Bugs Bunny Fun Factory
Bugs Bunny Seaport Barnstormers
Daffy's Deep Diver
Elmer Fudd Weather Balloons
Hand Crank Cars
Michigan J. Frog's Fun Flotilla
Pepe LePew's Hearts Aweigh
Road Runner Railway
Sylvester's Pounce & Bounce
Taz's Seaport Trucking Company
Taz Tornado
Yosemite Sam Flight School
Press Releases
   
   
   
   
   
   
Click below to watch the
War on Lines Commercial:





Click below to watch press
coverage of the War on Lines:



   
Blackbeard's Lost Treasure Train was a double figure-8 model Tivoli coaster, and offered a great family coaster experience that the park had been missing.

Originally planned to have fairly elaborate theme elements, the ride ended up with a simpler station which has never truly been finished with the queue area never actually getting queue bars.   Even the ride's sign didn't make it to the ride until years after its construction.
   
The Chaos ride was one of the most generic rides added as part of the War On Lines.   The Chance made ride featured the standard lighting and signage package.   Its location next to Studio 28 and Granny's was tucked off the side of the main pathway making it nearly invisible when not in operation.

The ride suffered long stretches of downtime in its time at the park as the engineering defects were discovered with the same ride in other parks.    After a series of ride accidents involving the same model of ride, the plug was pulled and Chaos was removed from the park as well as most parks around the world which owned them.   The ride currently sits in pieces in the park's boneyard and the ride site currently serves as a smoking area in the park.
   
Daffy's Duccaneer was added to Bugs Bunny Land taking over what was part of the Bugs Bunny Rail Way.   The Duccaneer was a small version of the park's Buccaneer swinging ship ride.

The Duccaneer rarely ran in its time in Bugs Bunny Land, and was removed in preparation for the construction of The Golden Kingdom.   The ride was moved to the park's boneyard where it continues to sit.
   
The Evolution ride was an example of one of the more unique rides the park purchased.   It was a prototype and had been operated at Oktoberfest in Munich before Six Flags purchased it.

The ride was originally destined for a location between the HBO Commissary and Batman: The Ride but was constructed in what had been the location of the Super Round Up since the park opened.  The Super Round Up was moved to a location behind Batman: The Ride which would later become the queue area for Nitro.

Evolution was one of the rides added as part of the War On Lines that experienced long periods of down time, and the operational complexity sealed its fate since it needed modifications that were expensive and difficult to do in the State of New Jersey. 

The ride was moved to Six Flags Saint Louis where it was re-themed and marketed as Xcalibur with a new, simplified control system.    While it served as just one of more than a dozen rides added to Great Adventure, at Six Flags Saint Louis it was marketed as a major "new" ride.
   
   
The Great American Road Race was added to Great Adventure and the same go-kart ride was added to Six Flags theme parks throughout the country at the same time.    The upcharge ride was added as a new source of revenue as well as a new attraction.

As one of the staples of amusement parks everywhere, it was an attraction that Great Adventure lacked after the removal of the Grand Prix electric go-kart ride which was one of the park's original attractions. 
   
Houdini's Great Escape at Six Flags Great Adventure
Perhaps the most spectacular and one of the most unique rides that was added in the War On Lines was Houdini's Great Escape, a uniquely themed Vekoma Madhouse which was more than just a ride, and could be enjoyed by the whole family.

Being one of the few operating rides of its type, mechanical problems and modifications closed the ride for extended periods of time throughout its time in the park.

Due to budget constraints the ride was closed for the entire 2008 and opened in 2009 only for Fright Fest.  The ride did reopen starting in 2010.
 
   
The Jolly Roger was another prototype ride the park purchased directly from the manufacturer after it had been used as a demonstration model.  

The Zamperla Regatta ride featured a pirate theme which made it a perfect fit for the Lakefront section of the park, adjacent to Skull Mountain and Buccaneer.

The ride was placed in an area that had been the overflow queue area for Skull Mountain which was no longer needed as the rides initial popularity had worn off and the additional queue was unused.
   
The Jumpin' Jack Flash ride had perhaps the most dramatic and visible locations in the park, replacing what had been a planter at the center of Dream Street.   The brightly colored ride and it dramatic movements were a spectacle that drew crowds to watch as much as to ride.

Originally Six Flags had slated this Huss Jump ride for installation at Six Flags Fiesta Texas, but a last minute decision brought it to Great Adventure instead.

Being a prototype and the only one of its kind in North America, it suffered a great deal of downtime with the park's maintenance crews spending long periods of time trying to make the ride operational.   Finally the decision was made to remove the ride from the park and today the parts of the ride sit in the park's boneyard.
 
   
The largest of the War On Lines additions in size and price was without a doubt Medusa.   The first of its kind "floorless" roller coaster was a creation of Bolliger & Mabillard who had created a reputation for smooth and reliable coasters.  

The ride was located in the park's Frontier Adventures section on a piece of land that had originally been approved for the installation of a wooden "Cyclone" coaster clone which was never built and instead was constructed as Psyclone at Six Flags Magic Mountain.

The coaster's fluorescent green and purple colors and Medusa name were an odd fit for a western themed section, and the ride was re-themed in the 2008-2009 off-season and re-launched as Bizarro.
   

The Pendulum was a standard Huss Frisbee ride that was given a vaguely medieval theme to fit into its location in Old Country behind the Autobahn.

While at the park the ride was rarely open, and when it was many guests weren't even aware that the ride existed.  Many guests saw it while entering the park as it swung over the fences in the Inner Mall area, but couldn't figure out how to get to the ride.

The Pendulum was removed during the 2002-2003 off season and moved to Six Flags Great America where it was given a patriotic color scheme and became the Revolution.   Today the former ride site at Great Adventure sits vacant and has  been walled off, with the ride's covered queue still visible above the fences.
 

   
The Pirate's Flight ride was placed on the former site of the Traffic jam bumper cars in an area between the Lakefront section and Fantasy Forest, fitting equally into both areas.   The Zamperla Balloon Race ride was customized with a pirate ship theme.

The ride was a popular family ride though due to staffing issue, wasn't open all the time.

In an effort to beef up the lineup of attractions at the Six Flags World's of Adventure park in Ohio, Six Flags moved the ride between the 2002 and 2003 seasons.  Pirate's Flight remained at World's of Adventure when it was purchased by Cedar Fair, and when Cedar Fair closed the rides area of the re-named Geauga Lake Park, the ride was put up for sale.   The fate of the ride is unknown at this time.    The ride site at Great Adventure was slated to become the new home to the Scrambler ride, but it was never assembled, and the site sat vacant since then, used for occasional shows and events. 
 
   
The Rodeo Stampede was a uniquely themed Huss Breakdance ride, with cow shaped ride vehicles.   The ride was located on what had been part of the overflow queue for Viper and was no longer needed as the coasters popularity declined.

At the end of the 2005 season the ride was removed in preparation for the construction of El Toro.   the ride was moved to Six Flags Over Texas where it became part of their own version of the War On Lines and was installed as one of the ten "new" rides that were added for the 2006 season.
   
Spinnaker was the park's third version of a monster-type ride, and was probably the least operated of the War On Lines rides added to the park.

The sea themed ride fit well with the other nautically themed Lakefront attractions, but it suffered from mechanical problems from the day it arrived at the park.

After two seasons the ride was removed from the park and the fate of the ride after its removal is unknown.   The ride site became the new home to the Fantasy Fling ride when it was moved to make way for the queue area of Nitro.  
   
Time Warp at Six Flags Great Adventure
Time Warp was a Chance Double Inverter ride located along the park's lakefront between the Aqua Stadium and the Great Lake Grandstand.  

The ride was rarely open between lack of staff and mechanical problems.   When it did operate it seemed to draw more spectators than riders as the cars inverted practically over the heads of guests passing by on Show Row.

After two seasons of problematic operations, the ride was removed and placed in the park's boneyard where it sat for years until it was removed in the 2008-2009 off season.   The ride site was converted into the Festival Stage for the Summer of Festivals in the 2002 season and is still used for occasional shows and events.
   
The Twister was added as a replacement for the aging Joust-A-Bout ride at the top of the Boardwalk where its bright lights and wild motions made it a spectacle.   The ride's wood grain theme is incongruous with the Boardwalk and Air Force Base themes that surround it. 

For many years the ride had no signage and was finally given a sign almost ten years after its addition to the park.   The ride had a covered queue which was framed but never completed, and was removed for the 2005 season as the entrance to The Golden Kingdom was constructed.
   
The Wile E. Coyote Speedtrap was added to Bugs Bunny Land and was placed in an area that had been the site of the Porky Pig Pipeline which was a ground level tunnel structure that allowed children to crawl through tubes and nets.

The ride was a children's size Whip ride featuring sports car type bodies, with each car being chased by a police car.   The ride's backdrop was given the look of a Roadrunner cartoon background.

At the end of the 2004 season the ride was removed to make way for The Golden Kingdom, and the ride was shipped to The Great Escape park in Lake George, NY where it was added to the re-vamped Looney Tunes National Park as the Speedy Gonzales Camptown Racers.
   
Bugs Bunny Land had been completely revamped for the 1988 season, and since then had only had minimal improvements made.   While park attendance had continued to climb over time, the number of rides geared towards the park's youngest guests didn't change until 1999 when the entirely new Looney Tunes Seaport children's section was added.  

The Adventure Rivers section was outdated after only a few years of operations, with many theme parks around the country offering true waterparks instead of the dry slides.   With the addition of Hurricane Harbor on the horizon for the following season, the decision was made to remove the slides and convert the site into the Looney Tunes Seaport.   The presence of the Hydro Flume bisecting the area made the section somewhat disjointed, with awkward ramps and stairs required to get from one area to the other, which was not ideal for parents with small children and strollers.

   
   
One of the attractions that seemed to be a favorite of the Premier Parks management that was added to many of their parks was the Foam Factory, an interactive play area with foam balls that could be played with using a variety of shooters and implements.

Looney Tunes Seaport received the Bugs Bunny Fun Factory which was nautically themed on the exterior of the building.   The interior of the building offered multiple levels and included slides, climbing structures, and thousands of foam balls that could be shot with air guns.   In the center and all around the building were Looney Tunes characters with targets and other unique elements that would launch or spill the balls all around.
   
The Bugs Bunny Seaport Barnstormer was a Zamperla Barnstormer ride featuring two biplane shaped gondolas each seating 10 guests, which rotate on arms in opposite directions.

This was a great addition that parents could ride alongside their children, and the mild ride was a great "next step" for children who were ready to start trying the more grown up rides.

The plane theme was enhanced with the ride's fence which featured propellers and the central support was designed to look like a control tower, with a sky and clouds design on the supporting arms.
   
Daffy's Deepsea  Diver was a submarine shaped Zamperla Crazy Bus ride, providing a mild thrill to children and parents as the ride made its fast drop in its rotations.

The yellow submarine shaped ride gondola featured port holes including a large front porthole, along with a Daffy Duck figure clinging to the periscope protruding from the top.

The ride also featured a nautically themed backdrop with ruins and fish and an octopus along with other seas creatures.
   
The Elmer Fudd Weather Balloons combined the spin of a teacups ride with a slight lift and tilt making the ride even more wild as the weight in the cars caused the spinning to speed up and slow down at unexpected times.

This Zamperla built Samba ride allowed parents and children to ride together under colorful balloons, with an Elmer Fudd figure in rain gear riding in a central balloon.

For the 2007 season, the ride was rethemed as part of the Wiggle's World makeover for a portion of Looney Tunes Seaport, becoming Dorothy's Race To The Rainbow.
   
The Hand Crank cars was one of the least used of the attractions in Looney Tunes Seaport.   The Zamperla manufactured self propelled train cars required children to pull a handle back and forth in order to propel the single seat mine cars around a short freeform loop of track.

The ride was often to difficult for younger children and required the attendant to assist getting them back to the starting point.   Combined with the isolated location, the ride had low ridership and was removed for the 2007 season to make way for a new path to the restroom facilities that were part of the defunct Koala Kanyon area.
   
The Michigan J Frog Fun Flotilla was the second kiddie boat ride in the park.   The little launch style boats floated in a circular pond.   The location for the ride was moved after initial construction was completed, requiring the removal and rebuilding of the concrete pool structure.

Perhaps the most unique feature of the ride is that it was named for one of the lesser known Looney Tunes characters.   At the time Michigan J. Frog was the mascot of the WB Network and was used in commercials and promos.   The character had only appeared in a single cartoon in 1955 which is one of the best known of the Looney Tunes cartoons and considered by many as one of the best cartoons ever made.
 
   
 A teacups style ride is always one of the most popular rides for kids, and had been something the park had lacked.   Pepe LePew's Heart's Aweigh was a Zamperla Mini-Teacups ride custom themed to fit in the Seaport's nautical motif.  

The small teacups allowed children to spin to their hearts content either with or without their parents riding with them.  
   
The third and smallest of the coasters added as part of the War On Lines and offered a great first coaster for the youngest guests.   The park had been lacking a children's coaster since the removal of Little Thunder in 1983.

The coaster was a Zamperla Family Coaster which had a train of 6 cars that each sat 2 and could accommodate parents along with their children.   The ride's 16 foot height offered a fun and fast ride.  

Originally the coaster featured the Roadrunner and Wile E. Coyote characters on the front and back of the train, but the figures were removed after only one season.
   
Sylvester's Pounce & Bounce ride was designed to look like a lighthouse with a Tweety figure at the top holding a mallet, with a Sylvester figure at the top of the ride's seats which bounce up and down the tower.   The Sylvester figure was later removed.

The Frog Hopper style ride was one of the few rides with a very limited range of riders, with both minimum and maximum height requirements due to the size of the seats.

For the 2007 season the ride was rethemed as part of the creation of the Wiggle's World area from a portion of the Looney Tunes Seaport.
 
   
Perhaps the most elaborate of the rides added to Looney Tunes Seaport was Taz's Seaport Trucking Company which featured oversized 4x4 style trucks that followed a winding course through elaborate pieces of scenery.

The Zamperla Convoy ride with electric vehicles that follow a guiderail, and can seat both children and adults which allowed parents to ride along.

For the 2007 season's transformation of a portion of the Looney Tunes Seaport into Wiggle's World, the truck vehicles were replaced with cars to create the Big Red Cars ride, and the original vehicles were removed to the park's maintenance area.
 
   
The Taz Tornado was a Zamperla Lolly Swing ride with the standard clown and lollypop theme elements being replaced with a Tasmanian Devil head a the center and the arms as the character's hands.   The center of the ride featured a swirling tornado covering.

The ride's spinning motion was a clever way to represent the characters wild spinning. 
   
The Yosemite Sam Flight School was a standard Zamperla childrens ride with the unique feature of having pontoons on the plane bodies and a circular pool beneath the ride.

The ride's theme elements were simple with the addition of a Yosemite Sam fiberglass figure in the center and the picket fence surrounding the ride featuring propellers.

The bright primary colors of the ride seat up to four passengers and allow adults to ride with their children.